Category: Apps

Facebook releases it’s future on us all

At F8, Facebook’s developer conference, the social media company introduced the way that it wants you, the end user, to see the world.


How’s that? Well, augmented.


Facebook’s augmented reality camera, or camera platform as FB calls it, will place digital imagery on the world around you. Think Pokemon Go, except…useful, realistic, change the way we see the world type stuff.


From the Sauce, Mark Zuckerberg:


“Facebook is so much about marrying the physical world with online, when you can make it so that you can intermix digital and physical parts of the world, that’s going to make a lot of our experiences better and our lives richer. Facebook is so much about marrying the physical world with online.”


From now on (actually, for a while now, but here’s where the action really starts) the camera is no longer just a tool that you use to capture images.


Now, you can change the world with it, manipulate the images that you capture as well as the environment you see through it. You’ll be able to display and intake information, add digital objects, and enhance existing objects.


Again, from the Zuck:


“The camera needs to be more central than the text box in all of our apps,” he said. “We’re making the camera the first augmented reality platform.”


At F8, the demos were on an Oculus headset, but soon, the plan is that you’ll be able to create and interact with augmented reality right on your smartphone. Or whatever replaces the smartphone – which may well be lightweight glasses, according to Zuckerberg.


And so the race begins to see who wins on creating the end augmented reality platform. Will the end product be shaped more by  software, rather than hardware? What mix will we end up with?


Over the coming months Facebook plans to give developers a chance to use its tools to create their own filters and effects for Facebook’s cameras. Developers who want to build their own apps, games, and art will be able to do so, perhaps taking the Camera in unanticipated directions.


Hi Future! *Waves* We’re in you…almost!





Apple just made Garageband, iMovie and iWork apps completely free


iMovie, Numbers, Keynote, Pages, and GarageBand for both Mac and iOS devices are now listed as free in the App Store.


Since 2013 if you had purchased a new Mac or iOS device you could get these apps for free, but now they’re just free free. Which is the best kind of free.


The change also makes it much easier for schools and businesses to download these apps through the Volume Purchase program store.


Now, go make some sweet tunes, to accompany some sweet movies, and… work your butts off! #Wednesday Wisdom!



Apple might be retiring support for some iPads and iPhones sooner rather than later

If you have an iPhone 5, iPhone 5C or an iPad with a 32 bit processor, and you have no thoughts of upgrading any time soon – we’re giving you a bit of a heads up – Apple might have a different thought process…


It’s been predicted for a while now that Apple will likely cease support for these devices in the near future. Some are predicting now that it will come early, while others are still thinking that this will come on June 5th with the release of iOS 11 at WWDC.


Apple just released iOS 10.3 earlier this week, and the above mentioned devices were supported with this upgrade, however there were hints that future software upgrades will not include support for these devices.


What people thought was curious, and which gives credence to the idea that this will happen before iOS 11 is that in the code of the iOS 10.3.2 beta, which was made available to developers shortly after the iOS 10.3 release, users that opened 32-bit software in iOS 10.3 were met with a message saying the app will not work with future versions of iOS.


Devices with 32 bit processors instead of 64 bit processors are the iPhone 5, the iPhone 5C, the standard version of the iPad (so not the Air or the Pro), and the first iPad mini.


So what does it mean if your beloved iPhone or iPad is no longer supported? It’s not the end of the world per se, because these devices would still function, but you wouldn’t be able to install the latest apps and it would be easier for hackers to access your device.


Previously, Apple stopped supporting the iPhone 4S, first iPad mini and the fifth-generation iPod touch when it introduced iOS 10.





How gaming technology helps kids learn

Relation Between Games and Studies

Co-produced by :Game Period & iPhone Antidode

WWDC scholarships on offer

WWDC is coming up pretty quickly! Apple’s Kind-Of-A-Big-deal-conference will take place  June 5 to June 9 at the McEnery Convention Center in San Jose, California.


Are you a student or STEM organization member passionate about app development? Yeah?


So…wanna go?


Here’s some good news, kids – every year, WWDC scholarships are given to students and STEM organization members who don’t have the funds to attend and this year is no different.


For 2017, Apple will accept scholarship submissions from March 27, at 10:00 a.m. through April 2 at 5:00 p.m. Winning applicants will be notified of their status on Friday, April 21.


Scholarships offer free tickets to WWDC,  and for the first time, this year Apple will be providing free lodging.


Here’s the fine print:


Scholarship applicants must be at least 13 years old, registered as an Apple developer, and enrolled in a part-time or full-time course of study. Members and alumni of a STEM organization are also eligible.


If you fit the above description,  here’s what you’re looking to do, straight from the Source, (Apple, duh)


1. Tell us about yourself. Sign in with the Apple ID associated with your developer account. If you’re 13-17 years old and share your Apple ID with your parent or legal guardian, you will be asked to enter your name. You will also be asked for a phone number where we can reach you.


2. Provide school / membership information. If you’re a student, you will need to provide a PDF, PNG, or JPG of your current class schedule or other current proof of enrollment and your dean or principal’s contact information. If you’re a member or alumni of a STEM organization, you will need to provide a PDF, PNG, or JPG of your membership information and your local leader’s contact information.


3. Upload your Swift playground. Create a visually interactive scene in a Swift playground that can be experienced within three minutes. Be creative. You can use Swift Playgrounds on iPad or Xcode on macOS. If you need inspiration, start with templates in Swift Playgrounds for a head start on more advanced creations. Get inventive and make them your own by adding graphics, audio, and more.


4. Describe your Swift playground. Tell us about the features and technologies that you used in your Swift playground, in 500 words or less.


5. Provide optional information.


Let us know how you’ve considered sharing your coding knowledge and enthusiasm for computer science with others, in 500 words or less.


Travel Assistance
If you have extenuating circumstances that would require financial assistance for travel to attend the conference, let us know in 500 words or less. You will also need to provide a letter of reference (PDF, PNG, or JPG) from a teacher, supervisor, or other person of authority in your community confirming your need for travel assistance. Make sure that it includes their role and contact information.


Your Résumé / CV
If you’re 18 years of age or older and currently pursuing a BS, MS, or PhD in computer science, software engineering, computer engineering, or a similar field and wish to share your résumé or CV with other groups at Apple, upload a PDF. This information will not influence the judging process.


Swift Playground Requirements
The Swift playground you submit should be created entirely by you as an individual. Group work will not be considered.
Your Swift playground should be built using Swift Playgrounds on iPad or Xcode on macOS.
Your Swift playground should function properly and run on the latest releases of Swift Playgrounds and iOS or Xcode and macOS.
All content should be in English.
Your .zip file size should not be more than 25 MB.
Any resources in your project should be included locally in the .zip file that you provide, as your Swift playground will be judged offline.


Submissions must follow all requirements in the WWDC Scholarship Terms. Applications will be judged on:
Technical accomplishment;
Creativity of ideas; and
Content of written responses.




Go get ’em, tigers!



App of the week! Travel dreaming edition



Are you planning a road trip? Or are road trips your weekend life? This app is made for you! Even if you’re just interested in knowing whats going on 5 minutes away, this app is pretty rad.


It bills itself as the ‘only map built for travelers.’ The app will tell you what’s nearby or on your planned route, from music venues, to national parks, restaurants, roadside attractions, hotels and scenic outlooks.


You can plan your trip directly on the app (or on their site), then you can see whats on your route and share with friends, who can then add to the itinerary. Any trips you’ve saved will sync automatically across devices.


if you’re planning a European roadtrip, kudos to you, that sounds amazing, can we come? And … sorry, this app is USA focused only for the time being. It also comes with the warning that because it uses GPS, it can be pretty hard on your device battery life.


Go Roadtrip warriors!


It’s free for iOS from the app store. 




Skype Bringing Group Video Calling to mobile!

Did you know that Skype free video calling is 10 years old? But… but how can the future be so old? Weren’t we just dreaming about video phone calls? Weren’t we just watching a Jetsons epsiode about that? Are we that old?


Yes. Yes we are. But there’s good news too! To celebrate the 10 year anniversary of said video calling, Skype has announced that they are bringing group video calling capabilities to mobile devices!! For free! WHAT.


Yump, coming soon to an iPhone near you – all your friends faces!! Who’s up for a group Skype to celebrate? Wherever you are, go to the fanciest place you know and let’s internet party! Long Distance Party Time! (LDPT for short, obviously).


We’ll have to pick a time and date in a little bit, because Skype is rolling out the feature over the next couple of weeks. If you want early access (you do) you can register here with your email address and Skype user name.


Watch the announcement below!










App Store Booming

The 2015 Holiday season was good for Apple in a few ways, one of them being that it was the biggest ever for the App Store. How big is big, you ask? Well, big happens to be $1.1 billion spent on Apps and in-app purchases over a 2 week period ending January 3rd.


That’s big.


On New Years day alone, customers spent over $144 million dollars.


From the Sauce,  Apple marketing chief Phil Schiller;


“The App Store had a holiday season for the record books. We are excited that our customers downloaded and enjoyed so many incredible apps for iPhone, iPad, Mac, Apple Watch and Apple TV, spending over $20 billion on the App Store last year alone.


We’re grateful to all the developers who have created the most innovative and exciting apps in the world for our customers. We can’t wait for what’s to come in 2016.”


Apple said it has now created over 1.4 million jobs attributable to app development and non-IT jobs supported by the app ecosystem.


Apps, huh. Who knew?




AT&T stopping 2 year contracts

Starting tomorrow January 8, 2016, AT&T will introduce a “pricing simplification effort”. What does that mean? That means the end of device subsidies, friends. It also means the end of two-year contracts.


Dun Dun Duuuun. After the 8th, both new and existing AT&T customers will only be able to purchase a smartphone at full price or with an AT&T Next payment plan.


It seems like some corporate users will be able to continue making two-year contract purchases.


From the Sauce, in a statement given to Re/code:


“With $0 down for well-qualified customers, the ability to upgrade early and down-payment options available with even lower monthly installments, our customers are overwhelmingly choosing AT&T Next,” AT&T told Re/code. “Starting January 8, AT&T Next will be the primary way to get a new smartphone at AT&T.”


Check out AT&T Next here.



Netflix is taking over the world!



After reaching 60 countries at the end of last year, and with many doubting their ability to get to all countries by the end of 2016, Netflix has surprised many with the recent launch of Netflix in no less than 130 countries.


Reed Hastings, Netflix CEO has just announced this past Wednesday that the company has officially launched its website in India, Vietnam, Nigeria, Poland, Russia, Saudi Arabia, Singapore, South Korea, Indonesia and dozens of other countries.


Welcome to losing your days to binge watching, other countries.


To give you an idea about how fast Netflix is growing, and how much potential it has for even further growth, in the fourth quarter of 2014, Netflix users watched 1/4 billion hours. In the fourth quarter of 2015, that number jumped to 12 billion hours.


Now that’s some binge watching.